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RUNAWAYS Roblox RUNAWAYS September 14 2026 Notes

Update 4 fully mapped: all 6 new locations confirmed, 2 new classes, weapon drops, and garage mechanics.

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September 14 2026 Notes

This is a 14 September 2026 check-in for RUNAWAYS [beta] by supercat games. Update 4 has been live for approximately 48 hours, and the community has now fully mapped all six new locations, confirmed two new classes, and verified the weapon drop system. This page documents the complete Update 4 picture.

Pair this page with September 13 2026 Notes for day-two community testing data and September 12 2026 Notes for the official Update 4 announcement.

Update 4 — All 6 New Locations Confirmed

The community has now confirmed all six new locations added in Update 4. These expand the map significantly beyond the UPDATE 3 commercial layer:

#LocationOfficial NameTypeStrategic Value
1Fifth robbery targetGas Station Mini MartCommercial / Quick stop$80–150 per run, ~30 sec clear
2Sixth robbery targetCar WashInteractive / ServiceCash yield + vehicle service
3Seventh robbery targetShooting RangeInteractive / SkillCash yield + reputation
4Eighth robbery targetSelf-Storage FacilityInteractive / ExplorationHigh-value hidden loot
5Ninth robbery targetRadio StationInteractive / LoreUnique items + mission trigger
6Tenth robbery targetCamping SiteInteractive / ExplorationSurvival items + low heat

Gas Station Mini Mart — Complete Details

Confirmed in September 13 Notes, the Mini Mart is the most accessible of the six new locations:

  • Location type: Small convenience store
  • Police risk: Low — same as standard houses
  • Average cash yield: $80–150 per run
  • Clear time: Approximately 30 seconds
  • Competition: Lower than Worst Buy or main locations
  • Loot profile: Snacks, energy drinks, cash register

Strategic use: The Mini Mart fills gaps between major robbery runs. Its low heat generation makes it ideal for quick stops during police chases.

Car Wash — Complete Details

The Car Wash is a new interactive location that combines robbery opportunity with vehicle service:

  • Location type: Commercial / Service
  • Police risk: Low to Medium
  • Average cash yield: $150–300 per run
  • Clear time: Approximately 45–60 seconds
  • Loot profile: Detailing supplies, cash register, tip jar
  • Special feature: Players can wash their vehicle at the location, which may remove police tracking indicators

Strategic use: The Car Wash serves dual purposes — a robbery target and a potential heat-reduction tool. Community testing is ongoing to confirm whether washing removes or reduces the wanted level.

Shooting Range — Complete Details

The Shooting Range rewards precision and offers a different gameplay loop:

  • Location type: Interactive / Skill-based
  • Police risk: None — safe zone confirmed
  • Average cash yield: $100–200 per run (shooting rewards)
  • Clear time: Varies by performance
  • Loot profile: Shooting range rewards, cash bonuses for accuracy
  • Special feature: Accuracy bonuses for high-precision shots

Strategic use: The Shooting Range is a no-risk location for players who want to accumulate cash without police pressure. Accuracy-based bonuses make it valuable for skilled players.

Self-Storage Facility — Complete Details

The Self-Storage Facility is an exploration-focused location with high loot potential:

  • Location type: Commercial / Exploration
  • Police risk: Medium — alarm trigger possible
  • Average cash yield: $200–400 per run
  • Clear time: 60–90 seconds
  • Loot profile: Storage unit contents vary — furniture, electronics, vehicles in storage
  • Special feature: Some storage units are locked and require tools to open

Strategic use: The Self-Storage Facility offers the highest potential payout among the six new locations, but some units require breaker tools. Bring a Crowbar or better for locked units.

Radio Station — Complete Details

The Radio Station combines unique loot with mission triggers and lore:

  • Location type: Interactive / Lore
  • Police risk: Medium — broadcasting equipment is high-value
  • Average cash yield: $150–350 per run
  • Clear time: 45–75 seconds
  • Loot profile: Broadcasting equipment, rare electronics, special items
  • Special feature: Connected to game lore — community speculation links this to the radio station teased in Update 4 promotional material

Strategic use: The Radio Station provides unique items not found elsewhere. Community lore hunters should prioritize this location. The mission trigger may be related to the career menu discovery set.

Camping Site — Complete Details

The Camping Site rounds out the six new locations with a survival-focused theme:

  • Location type: Interactive / Exploration
  • Police risk: Low — remote location
  • Average cash yield: $100–250 per run
  • Clear time: 45–60 seconds
  • Loot profile: Camping equipment, survival gear, food items
  • Special feature: Potential for rare camping-themed items

Strategic use: The Camping Site’s remote location means lower competition. Its survival items complement the food healing system from UPDATE 3.

Two New Classes Confirmed

Update 4 introduced two additional classes beyond the original 12. Community testing has identified these new additions:

Class 13 — Pro-Gamer (Speed Class)

Early reports suggest a new speed-focused class has been added:

  • Official Name: Pro-Gamer
  • Cost: Estimated 50,000–70,000 CREDZ
  • Loadout: Small Backpack + Speed-oriented tool
  • Ability: +25–30% Running Speed (highest in game)
  • Role: Pure escape specialist

Class 14 — Mafia Don (Combat Class)

A combat-focused class has also been identified:

  • Tentative name: Based on community speculation
  • Cost: Estimated 100,000–150,000 CREDZ
  • Loadout: Medium Backpack + Combat weapon
  • Ability: +15% Gun Damage + +5% Melee Damage
  • Role: Combat-oriented heist specialist

Note: Official names and exact stats will be confirmed when the developer posts on the official Discord channel.

Weapon Drop System — Confirmed

Update 4 introduced a weapon drop system that allows players to:

  • Drop weapons from inventory for trading or sharing with crew members
  • Pick up dropped weapons from other players
  • Throw loot between inventory slots and the ground

This enables new crew strategies where one player carries maximum loot while another carries weapons.

How Weapon Dropping Works

Based on community testing:

  1. Open inventory (default key: F)
  2. Select the weapon you want to drop
  3. Confirm drop action
  4. The weapon appears on the ground at your location
  5. Other players (or yourself) can pick up the dropped weapon

Warning: Dropped weapons can be picked up by anyone. Do not drop weapons in contested areas.

Loot Throwing — Confirmed

Update 4 also confirmed the ability to throw loot without hassle:

  • Players can throw loot items back and forth between inventory slots
  • Thrown loot can be passed to nearby crew members
  • Thrown loot lands at a short distance from the player

This enables faster loot sharing during crew operations and reduces time spent in inventory management.

Garage Open/Close — Confirmed

Update 4 introduced interactive garage mechanics:

  • Players can open and close garage doors at various locations
  • Garages may contain vehicles, loot, or both
  • Some garages require tools or weapons to access
  • Community testing is ongoing to map all accessible garages

Strategic use: Check garage accessibility when planning robbery routes. Unlocking a garage before entry can save time during a heist.

Update 4 — Complete Location Comparison

All 15 robbery locations now available in RUNAWAYS [beta]:

LocationTypeCash YieldPolice RiskClear Time
Standard HousesResidential$50–200Low~45 sec
Botched ButcherCommercial$80–150 + foodMedium~40 sec
Kinda SushiCommercial$80–150 + foodMedium~40 sec
Worst BuyCommercial$800–1,150High~60 sec
OOPS Parcel OfficeMission$50–500Very High~90 sec
Exon Gas StationsCommercial$100–250Medium~60 sec
Truck StopsCommercial$150–300Medium~75 sec
SlopmartCommercial$80–200Low~45 sec
Mini MartCommercial$80–150Low~30 sec
Car WashService$150–300Low-Med~45 sec
Shooting RangeSkill$100–200NoneVaries
Self-StorageExploration$200–400Medium~60–90 sec
Radio StationLore$150–350Medium~45–75 sec
Camping SiteExploration$100–250Low~45–60 sec

Stats Snapshot (14 September 2026)

  • Visits: ~31M+ (continuing strong growth)
  • Concurrent peak: ~42,000–48,000
  • Favorites: ~236,000+
  • Universe: 7585140258
  • Place: 118418618261207
  • Active codes: SUPERCAT, RUN
  • Update 4: Live since 12 September 2026
  • New classes: 2 (names pending official confirmation)
  • New locations: 6 confirmed

Daily RUNAWAYS Checklist (14 September)

  1. Explore all 6 new locations — map the new robbery options
  2. Test weapon drop system — try dropping and picking up weapons with crew
  3. Try the Car Wash — verify whether washing reduces heat
  4. Check the Self-Storage Facility — bring tools for locked units
  5. Visit the Shooting Range — no-risk cash for skilled players
  6. Investigate the Radio Station — lore and unique loot
  7. Update class strategy — new classes may change the meta

Update 4 is now fully mapped. Six new locations, two new classes, weapon drops, loot throwing, and garage mechanics — the most content-rich patch in RUNAWAYS history.

FAQ

Frequently Asked Questions

Quick answers for RUNAWAYS heists, escapes, and gear.

What are all 6 new locations in Update 4?

The 6 new locations are: Gas Station Mini Mart, Car Wash, Shooting Range, Self-Storage Facility, Radio Station, and Camping Site. Combined with UPDATE 3 locations, RUNAWAYS now has 15 total robbery locations.

What are the 2 new classes in Update 4?

Update 4 added 2 new classes beyond the original 12. Community testing suggests one is a speed-focused class (+25-30% running speed) and one is a combat-focused class (+15% gun damage, +5% melee). Official names are pending confirmation from the developer.

How does the weapon drop system work in Update 4?

Open your inventory (default F key), select a weapon, and confirm the drop action. The weapon appears on the ground where other players can pick it up. Use caution in contested areas.

Does the Car Wash reduce police heat?

Community testing is ongoing. The Car Wash may remove or reduce wanted level indicators, but this is not yet confirmed. Test in a controlled situation before relying on it during a high-stakes run.

How do I access locked storage units at Self-Storage Facility?

Bring breaker tools (Crowbar or better) to open locked storage units. Locked units contain higher-value loot than unlocked units. Crowbar is sufficient for standard locks.

What is the best new location for CREDZ farming?

Self-Storage Facility offers the highest potential payout ($200–400 per run) but requires tools and has medium police risk. For consistent low-risk farming, the Shooting Range (no police risk) and Mini Mart (low risk, 30-second clear) are effective.