RUNAWAYS Roblox Guides & Walkthroughs
From first punch to the border — every how-to in one place.
Welcome to the Guides Hub for RUNAWAYS [beta] by supercat games. This Roblox experience is an Action open-world crime escape: rob loot, pawn for cash, blow open vaults, outrun police, and reach the border before you get locked up. Servers support up to 50 players with R6 avatars, and everything is still early access — so contested streets and sudden heat are part of the lesson.
If you are brand new, read in this order:
- Getting Started — first-session checklist and mindset
- Controls — Click/Touch, E, X, R, Q, F, C
- How to Rob and Pawn — cash engine
- How to Crack Vaults — high-risk payouts
- How to Escape Police — heat management
- How to Reach the Border — the win condition
- Map and Locations — route habits without fake pins
- Mobile Tips — thumb-friendly logistics
- Crowded Servers — 50-player timing
- Beta Review — expectation check for new friends
PC navigation shows a capped Guides dropdown — use this hub (or “View all”) when you need every walkthrough in one place.
What these guides cover
Our pages emphasize durable habits rather than fragile patch trivia: what to grab, when to pawn, when to blow a vault, and when to abort toward the border. Because systems can change mid-beta, we teach decision frameworks you can re-test after every update listed on Beta Notes.
Beginner path
Getting Started teaches the full rob → pawn → vault → escape → border loop without assuming map mastery. Pair it with the Controls Cheatsheet if you need a mid-chase glance on mobile or keyboard.
Economy path
Cash comes from smart robbery and pawn cycles. How to Rob and Pawn explains target selection, inventory discipline with F, and when to stop stuffing bags. Cross-check Loot Priority so you are not carrying low-value clutter while police close in.
Vault path
Vaults are the loud, lucrative spike. How to Crack Vaults covers prep, timing, and exit planning. Read Best Tools before you commit entry gear you cannot afford to lose on a pride attempt.
Escape path
Police pressure is the real gatekeeper. How to Escape Police focuses on crouch/slide (C), line-of-sight breaks, and knowing when a fight is a trap. Finish with How to Reach the Border and the Escape Checklist so your final push is deliberate instead of vibes-only.
Map, mobile, and lobby path
Map and Locations teaches circuits and risk zones without spoiler atlases. Mobile Tips keeps Click/Touch sessions calm. Crowded Servers explains abort culture when all 50 slots fill. Share Beta Review when a friend asks “is this the meme run-away game?” (it is not).
How to use this hub during beta
- Re-skim Beta Notes after patches
- Treat tool rankings as living advice
- Prefer in-game confirmation over rumor when UI labels shift
- Keep Codes bookmarked but do not stall waiting for freebies — none are verified yet
- Ignore unverified scripts; skill transfers across patches, malware does not
Cross-links inside Guides
Every L3 guide links its siblings. Example Friday night flow:
- Warm up on Controls
- Farm a short rob and pawn circuit
- Attempt one vault only if your kit can still convert to an Escape Loadout
- If sirens stack, switch to escape police tactics immediately
- When cash and gear are good enough, commit to the border
Gear and tier companions
Guides teach how. The Gear hub teaches what you are holding:
- Inventory Tools — bags, utilities, attach habits (Q)
- Guns & Combat — reload (R), punch vs firearm timing
Tier pages rank decisions under pressure: Best Tools, Loot Priority, and Escape Loadouts. Official links live on the Links Hub.
Honest limits
We do not invent unverified landmark coordinates, fictional YouTube IDs, or guaranteed border routes that ignore 50-player chaos. Advice here matches the published fantasy: you are guilty, your lawyer says flee the country, and the police disagree.
Browse the child guides above, then return here when you need the index. Escape is the point — not dying famous with a full bag.
Frequently Asked Questions
Quick answers for RUNAWAYS heists, escapes, and gear.
Which guide should I read first?
Start with Getting Started, then Controls. After that, Rob and Pawn teaches the cash loop before you risk vaults or a border push.
Do these guides work on mobile?
Yes — Click/Touch covers punch and tool actions. Use the Controls page and Controls Cheatsheet for thumb-friendly reminders.
Will guides change during beta?
Yes. Early access means systems can shift. We update walkthroughs when supercat games changes core loops; check Beta Notes after patches.